With the development of Esports, players pay much attention to raise their skills and reputations so as investors try to share this big cake. So numerous professional competitions have sprout out. Among all these, the most famous are WCG, ESWC and WEG. To be the champion of any of these tournaments have become a dream to all players. But what are WCG, ESWC and WEG?
First, WCG is a short form of World Cyber Games, which has been canceled since 2014. This competition hosted by Internation Cyber Marketing, ICM, and sponsored by Samsung and Microsoft from 2006. The official slogan for WCG is Beyond the Game, which is also the name of a official song and a documentary of WCG.
WCG created in 2000 and hosted in 2001 for the first time. Under the impact of Olympic Games, WCG also set up a players village and changed the host city every year. WCG is the biggest electronic competition held annually and attracted million audiences. Top players gathered together, competed and communicated with each other. Preliminaries conducted independently in every countries or regions. All selected representatives attended this big party finally.
Second, ESWC is a abbreviation of Electronic Sport World Cup. It was created by Mattieu Dallon in 2003, who was a CEO of the companies Ligarena SA and subsequently Games- Services until 2009. The first two events were conducted at Futuroscope in France. The unique and innovative showcasing of gaming matches, played out on stage in front of a live audience, with live commentated broadcasts in several languages, quickly made the ESWC a pioneering competition and a leader in esports tournaments communities.
2009 is a turning point to ESWC’s development. Due to the worldwide economic crisis and the fragility of the Esports economic models, which were almost entirely based on private sponsoring, ESWC have confronted a big halt this year. In 2010, ESWC was taken over by Jean- Marie Coutant, with a relaunch at Disneyland Paris. In 2011, ESWC was co-produced by Oxent, then from 2012 on by Oxent alone, folloeing the acquisition of all the rights to the event.
Third, WEG, World E-sports Games, is another top-rank international Esports competition organized by Korea after WCG. It was founded in 2004 by Paul Chong with its headquarter in Seoul. The first three games were held in South Korea in 2005. A year later, the event moved to Hangzhou where it’s name was changed into the World e-Sports Games Masters. In 2007, WEG again returned to seoul to host the World e-Sports Games e-Stars, but moved back to China for the 2008 season of what is now the World- eSports Masters. Since then, it has been held annually and OnGameNet is the current rights holder to the World e-Sports Masters franchise.
The three international competitions witnessed the developments and changes of Esports. With their existences, players have a broad platform to broad their horizons and achieve higher goals!